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Nice! One down, only three to go.

You prepare yourself as the second head strikes, looking different and even more terrifying than you remembered it from a moment ago.


HONK! YOU’VE DISCOVERED A GOLDEN GEESE TRACK… HONK! YOU’VE DISCOVERED A GOLDEN GEESE TRACK… HONK! YOU’VE DISCOVERED A GOLDEN GEESE TRACK…

Four Headed Hydra Goose

If I were you, I’d keep this song playing as you’re completing the boss fight, for added atmospherics.

THE SECOND HEAD
You must fight!

SKILLZ: 12 | HEALTH: 9

Like the head before it, if you defeat the second head, you must make a luck roll. If you’re lucky, the head doesn’t grow back and you may continue on to fight the third head.

If you’re unlucky, the head grows back and you must fight it again!

But wait! If you have the jewel of Eebebejeej, then this negates the Goose Hydra’s regeneration powers. You don’t need to roll for luck, and the head won’t regenerate. Easy, right? Clear? Good. How did you get on?