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Sleep Florence the Goose Wizard. Sleep and dream…

You drift off quickly and find yourself wandering a beautiful serene dream forest. Faeries flit in the dappled light, hedgehogs and badgers dance by a pool and you hear in the distance the happy hissing of cavorting geese.

A figure emerges from the trees. He is dressed in long grey robes, with a wizard hat and a white beard.

“Ho Florence!” he shouts. “I am so pleased to meet you.”

You recognise this legendary figure. “You are Goosedalf,” you cry, “the most famous wizard in all of the lands.”

“The vary same,” he replies with an enigmatic stroke of his beard. “I’m here to say I’m proud of you Florence, of how far you’ve come. As a reward, I will let you pick one spell from my book. It includes all of the spells in this dungeon, some of which you may have missed. Plus there’s a bonus spell too, right at the bottom.”

He opens the book and you peer inside at the spells on offer. You may select one to memorise for the final battle ahead.

Spell: Phantasmal Leg

Spell; Phantasmal Leg – conjures a big leg of pure arcane energy to kick your opponent. It only does 2 damage, but rolling either a 5 or 6 hits, instead of the usual 6. So there’s more chance of this spell landing than Honk Blast, for example. Important note: Bazza and Winston can’t use this spell, but they get the Leg Club above, so everyone should be happy.

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Spell: ENDRUNKIFY!

Spell; Endrunkify – cast it once during combat, to get a single opponent boozed up to the max. It always hits successfully. A boozed opponent has -4 SKILLZ until the end of the fight.

Spell: HISS OF THE POLTERGOOSE!

Spell; Hiss of the Poltergoose – cast this attack spell like a normal honk blast, but marvel as it does 6 whole points of damage instead of the usual 4.

Spell: REWIND

Spell; Rewind. This one is such a doozy that you can only use it once, and then you forget it forever. Cast this spell to go back in time 5 minutes or so. Use it in the following conditions – it enables you to click the back button in your browser, whatever that might be, if you don’t like the outcome of the option you chose. It also enables you to resurrect if you are beaten in a fight. If you use it to resurrect, you simply start the fight again at the beginning with the same amount of health as you had when the fight began.

Spell: HYDRASLAP

Spell; Hydraslap. This spell sounds suspiciously situational, hopefully it will come in handy if you choose it. If you end up fighting a four headed Hydra Goose, and have to fight each head one at a time, then casting this spell instakills one head, with no chance of it growing back. Neat, right? Can only be cast once.

You make your selection, give Goosedalf a hug and then wake up.